
G-Wells
Infinite gravity mapping possibilities. A modular physics engine for custom-mapped fields and interactions — made to bend the rules of reality.
Overview
G-Wells is the native physics engine powering modular, custom-mapped physics behavior across the bitmosh ecosystem. It's baked directly into LumaWeave for graph-level physics, and available as a standalone module for any other application that needs configurable force behavior.
Build gravity wells, attractors, repulsors, vortexes, drags, and custom field types — then layer and compose them however your simulation needs. Every field is a first-class object with its own parameters, falloff curves, and direction vectors.
Whether you're laying out an information graph or simulating a creative physics toy, G-Wells gives you the primitives to define how things move, attract, and interact. No engine lock-in, no opinionated defaults — just composable fields.
Key concepts
- Modular physics behavior with custom mapping
- Native integration with LumaWeave graph layouts
- Configurable force models: gravity, attractor, repulsor, vortex, drag, custom
- Layered field composition with per-layer visibility
- Available standalone or as a dependency within other modules
- Programmable via simple field configuration syntax