

A modular creative system where tools, creatures, templates, assets, and experiments rearrange into custom stacks.

See what's inside.
The modules in the bitmosh ecosystem. Each one is a self-contained tool designed to snap into your stack.

blog.bumper
Dev-Log AutomationA CLI that turns structured end-of-task reports into validated, rendered dev-log posts — committed straight to your blog. The first shipped bitmosh module, live on npm and fully open-source.
- Reads structured reports from a chat channel, writes validated MDX posts
- Project registry routes each repo to its own module + blog target
- An approval gate and fast-forward guards keep publishing safe
- Per-module post colors pulled from your own site palette

LumaWeave
Graphing EngineA graph creation and visualization engine built around rich metadata connections. LumaWeave enables dogfooded agents to not only retrieve from the graph, but understand the depth and complexity of the information it holds.
- Rich metadata-aware node and edge connections
- Agent-readable graph structures for deep retrieval
- G-Wells physics engine baked in for modular, custom-mapped physics behavior
- Visual graph exploration with real-time layout and clustering

Cerebra
Memory ArchitectureA memory architecture that doesn’t just store and retrieve — it understands the data it holds and how it’s all connected. Acts as a globally accessible memory layer within your stack.
- Bleeding-edge storage and retrieval methods
- Understands relational context between stored memories
- Globally accessible within the stack — you control reads and writes
- Dogfood memory directly into agents’ active context windows

Bons.ai
Idea Mutation LabAn experimental idea generation, development, and mutation environment. A pool of locally hosted models all playing distinct roles in the refinement and evolution of ideas.
- Multi-model orchestration for idea generation and mutation
- Default baseline of three locally hosted llama3.1:8b models
- Models play distinct roles: generator, developer, refiner, mutator
- Already yielding phenomenal results in early testing

G-Wells
Physics EngineThe native physics engine powering modular, custom-mapped physics behavior across the bitmosh ecosystem. Baked directly into LumaWeave for graph-level physics and available as a standalone module.
- Modular physics behavior with custom mapping
- Native integration with LumaWeave graph layouts
- Configurable force models, gravity wells, and attraction fields
- Available standalone or as a dependency within other modules
Built for builders.
Bitmosh started as a personal toolkit — a way to stop context-switching between fragmented tools and instead compose exactly what each project needs.
It grew into a modular creative system: a framework where AI agents, data pipelines, developer tools, and experimental assets coexist in the same workspace. Everything is local, everything is composable, and everything is yours to rearrange.

No cloud dependency. Your machine, your data, your rules.
Every component is a module. Every configuration is a profile.
Build, share, and fork community stacks.
Get in touch.
Have questions, want to collaborate, or just want to say hello? Reach out and we'll get back to you.

Questions, collaboration ideas, or just saying hello? Email us directly:
hello@bitmosh.devOr copy: hello@bitmosh.dev